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4 tips to schedule a consistent DnD group
I see, almost weekly, many posts online describing how some people struggle to schedule a game of DnD, and to keep that group together long-term. In this article, I will explain 4 tips (ordered from most to least impactful) I have used to establish consistent and lasting groups for any roleplaying games, not just DnD.… Continue reading
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I used Obsidian to manage my first Spire campaign, here is what I learned
I play all of my roleplaying games online which is why I am always looking for digital tools such as Obsidian to help me manage my games like Spire. In this post, I will explain how I used Obsidian for my Spire campaign I recently finished and what I learned from both. What is Obsidian… Continue reading
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I Tried Node-Based Design in my Mystery TTRPG Campaign, Here is What I Learned
Node-based design was created by Justin Alexander of the Alexandrian and was, primarily, a method for planning and running mystery ttrpg campaigns. Though it can be divisive in the ttrpg community, I was planning to run a mystery campaign in Night’s Black Agents and I did not believe my usual method would work. I thought… Continue reading
About Me
An ARPIA award-winning Australian tabletop roleplaying game designer.
Find MY GAMES on itch.io or DrivethruRPG.com

Top Posts
- How to improve player engagement in roleplaying games using questions
- Frame scenes in your roleplaying games with the inverted pyramid
- Cognitive load theory in roleplaying games
- Kaiju generator
- How to write a backstory for a DnD character
- How to create a NPC for your RPG campaigns
- How to play a solo RPG (Ultimate Guide)