Design
Articles and posts that include any RPG mechanic designs or hacks.
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How to create a NPC for your RPG campaigns
For me, NPCs are the heart of my RPG campaigns and the manner in which I create a NPC for my RPGs has changed over the past two campaigns. Now, no matter what system I use, my NPCs will always include four key elements: a drive, threat, dilemma, and conflict. Originally inspired by an RPGgeek… Continue reading
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Using Orbital Crypt’s 18-Slot Inventory
Orbital Crypt recently described an 18-slot inventory system “inspired by the old word” to track resources in their campaigns. In the past, I wrote about the place component of campaigns using point-crawls and recently wrote about the time component using a campaign tracker. I read Orbital Crypt’s post about the 18-slot inventory just as I… Continue reading
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Web DM Campaign Tracker and Blades in the Dark Clocks
One element of my planning for my TTRPG campaigns that I have yet to formalise or implement a tool for is campaign tracking. Jim Davis recently described a campaign tracker he uses in planning for his sessions over on the Web DM YouTube channel and I think pairing it with a Kanban board alongside Blades… Continue reading
About Me
An ARPIA award-winning Australian tabletop roleplaying game designer.
Find MY GAMES on itch.io or DrivethruRPG.com

Top Posts
- How to improve player engagement in roleplaying games using questions
- Frame scenes in your roleplaying games with the inverted pyramid
- Cognitive load theory in roleplaying games
- Kaiju generator
- How to write a backstory for a DnD character
- How to create a NPC for your RPG campaigns
- How to play a solo RPG (Ultimate Guide)