RPG
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3 tips for preparing better narrative play in your DnD sessions

I often see people asking about what they need to prepare for their RPG or DnD session, and though what needs to be prepared depends on the system and the group, here are 3 tips to help you prepare for narrative play in any of your games. Create some questions to ask your players when Continue reading
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Fabula Ultima review – what I liked about the RPG

Fabula Ultimate is an JRPG-inspired RPG which focuses on the characters. I found the RPG captured the feel of JRPGs through its various mechanics, but ultimately it was the multi-class system and the refreshing take on conflict scenes that sold me on the RPG. Fabula Ultima is a JRPG-inspired RPG Fabula Ultima, designed by Emanuele Continue reading
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I used Obsidian to manage my first Spire campaign, here is what I learned

I play all of my roleplaying games online which is why I am always looking for digital tools such as Obsidian to help me manage my games like Spire. In this post, I will explain how I used Obsidian for my Spire campaign I recently finished and what I learned from both. What is Obsidian Continue reading
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I Tried Node-Based Design in my Mystery TTRPG Campaign, Here is What I Learned

Node-based design was created by Justin Alexander of the Alexandrian and was, primarily, a method for planning and running mystery ttrpg campaigns. Though it can be divisive in the ttrpg community, I was planning to run a mystery campaign in Night’s Black Agents and I did not believe my usual method would work. I thought Continue reading
About Me
An ARPIA award-winning Australian tabletop roleplaying game designer.
Find MY GAMES on itch.io or DrivethruRPG.com

Top Posts
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