GM tools
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I Tried Node-Based Design in my Mystery TTRPG Campaign, Here is What I Learned

Node-based design was created by Justin Alexander of the Alexandrian and was, primarily, a method for planning and running mystery ttrpg campaigns. Though it can be divisive in the ttrpg community, I was planning to run a mystery campaign in Night’s Black Agents and I did not believe my usual method would work. I thought Continue reading
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How to create a NPC for your RPG campaigns

For me, NPCs are the heart of my RPG campaigns and the manner in which I create a NPC for my RPGs has changed over the past two campaigns. Now, no matter what system I use, my NPCs will always include four key elements: a drive, threat, dilemma, and conflict. Originally inspired by an RPGgeek Continue reading
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Web DM Campaign Tracker and Blades in the Dark Clocks
One element of my planning for my TTRPG campaigns that I have yet to formalise or implement a tool for is campaign tracking. Jim Davis recently described a campaign tracker he uses in planning for his sessions over on the Web DM YouTube channel and I think pairing it with a Kanban board alongside Blades Continue reading
About Me
An ARPIA award-winning Australian tabletop roleplaying game designer.
Find MY GAMES on itch.io or DrivethruRPG.com

Top Posts
- How to improve player engagement in roleplaying games using questions
- Frame scenes in your roleplaying games with the inverted pyramid
- Cognitive load theory in roleplaying games
- Kaiju generator
- How to write a backstory for a DnD character
- How to create a NPC for your RPG campaigns
- How to play a solo RPG (Ultimate Guide)

